UploadedSep 9, 2015
Supported Game Versions
- API 10
- Graphic User Interface redone, many new settings added:
- On unit bar, you can enable/disable: Absorb, Shield or cast
- On timer bar, you can enable/disable count down message and/or sound.
- You can now disable: Every lines drawed, picture or circles.
- You can set the max refresh frequency for drawed objects ( for video capture with high FPS ).
- Logs are now accessible from main GUI.
- [DS] Earth/Logic:
- Remove the blue line between the player and the rock.
- Add Line between the player focus by the snake and the snake's head.
- Add Line between the rock the most closed from the snake and the snake's head.
- Add Lines between others rock and the snake's head.
- [DS] Avatus: Add an option to disable line between player and portals.
- [DS] Volatility:
- Add the new pillar and next data devourer timer at beginning of the fight.
- Add an option to disable lines between you and Data Devourer.
- Rework the distance detection between you and Data Devourer.
- /raidc command lines:
- Sort the result of 'checkversion' by date.
- Add an Ready Check at the end of the /break command.
- [DS] Avatus: Fix a small glitch between Holo Cannon debuff and last phase.
- [DS] Logic Guided RockSlide: Decrease the circle size from 15 to 11.2
- [DS] Limbo: Decrease the small circle size from 8 to 7