UploadedAug 24, 2015
Supported Game Versions
- API 10
- Add the capacity to draw a line from unit positions and/or static positions. First usage is with Core Y-83 Hard More (Incoming).
- Display the interrupt armor on right side of the health bar, when this last is bigger than 0.
- [DS] Limbo Infomatrix: Add 2 circles on BEAX unit (telegraph which turn on Keeper of Sands).
- [DS] Logic Guided Rockslide: Add a permanent circle to anticipate the twirl min range.
- [DS] Air/Life: Always announce players with the thunder debuff.
- [DS] Water/Logic: Announce the remaining interrupt armor to do at the beginning of middle phase.
- [DS] Avatus:
- Add missing french entry. That fix the red line to the red portal.
- Rework the 'Obliteration Beam' timer
- Adjust the Holo Hands spawn indication position.
- Track the health of 'Excessive Force Protocol'
- Allow the Mobius health feedback only in the Labyrinth and yellow phase. And so drop any network messages from a player during the Main phase.
- Improve the 'PURGE' message in blue phase. Now it's "[numberA]. PURGE [color] ([numberB])", where numberA is a cycle counter, and numberB is the cycle counter of the color itself.
"1. PURGE BLUE (1)" -> "2. PURGE BLUE (2)" -> "3. PURGE RED (1)" -> "4. PURGE GREEN(1)" -> "5. PURGE RED (2)"
New purge start.
"1. PURGE RED (1)" -> And so on..
- Add the timer of the next PURGE cycle in blue phase.
- Add the timer of the next PURGE increase in blue phase.
- Add the timer of the next Support Cannon in phase 4.
- Add phase 3 warning message (near 25%)
- Add cleave line of "Fragmented Data Chunk", it's the same design as "Holo Hands"
- [DS] Avatus: Fix the multiple Buff/Debuff processing
- [GA] Many French/German translations weren't done.
- Add the pourcent health value of units tracked in RaidCore's log. For encounter strategy analyze.
- Add the CombatLogHeal event of units tracked in RaidCore's log. Will be used later for Gloomclaw rework.