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  • Uploaded
    Aug 16, 2015
  • Size
    2.51 MB
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Supported Game Versions

  • API 10


Change log since 4.0-Alpha version:


  • DS: Logic/Water: Adjust the mid phase timer value.


  • GA: Experiment X-89: Fix the "Little bomb on {playername}" message.

Change Log since 3.10 version:

Major update: Graphical engine rebuild, which save an unbelievable number of FPS during and after an encounter !


  • Rebuild the graphical engine which draw lines, and add polygon and pictures management.
  • DS: Air/Earth: Remove orange lines to trees.
  • DS: Air/Earth: Tree mark counter is no more reset to 1 between two phase 2.
  • DS: Air/Life: Add the enrage timer.
  • DS: Air/Life: Sort health bars of Tree in same order as their number.
  • DS: System Daemon: Update debuff management to be more compatible between languages.
  • DS: System Daemon: Erase part about a interrupt to do to avoid an heal (raid 40)
  • DS: System Daemon: Rework the message "PURGE NEAR YOU".
  • DS: Air/Earth: Increase visibility of "JUMP" warning.
  • DS: Avatus: Manage ground markers by phase, and so reduce the flood informations on screen.
  • DS: Avatus: Send Mobius Health information from yellow room to users in green room.
  • DS: Avatus: Add cleave lines on Avatus's holo hands.
  • GA: PhageMaw: Few french translations added.
  • GA: Settings added in the RaidCore window.
  • DS: Logic/Water: Add a square polygon during defrag.


  • Fix extra shortcut bar event which was sent many times (first use on Avatus)
  • GA: Kuralak: Fix debuff management
  • GA: Experiment X-89: Fix the "Little bomb on {playername}" message.
  • DS: Air/Earth: Fix an english entry, which restore the cleave timer of Megalith.
  • DS: Avatus: Fix colors messages of purge warning in blue room.

Bug known:

  • DS: Air/Earth: New thunder assignment to tree algorithm (purple lines) don't works