UploadedMay 11, 2015
Supported Game Versions
- API 10
- Add an option to not automatically accept pending summons.
- Core-Y83: First implementation
- DS / EpLogicLife :More support in French/German.
- General: Fix an issue that caused markers on units to be placed on an incorrect position if the unit was not within line-of-sight
- DS / Avatus: Wipe Event wasn't detected, which bring some trouble after 1 pull.
- DS / Gloomclaw: A wrong datachron message was used, which caused timers to be missing or incorrect
- Workaround to have /raidc break available again outside of combat (Only in encounter zone)
- DS / SystemDaemon: fix markers on pillars.
- GA / Kuralak: Fix "Vanish" bar.
- GA / Ohmna: Potential fix for incorrect / missing pillar warnings and timers