LUI Aura v3.025


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  • Uploaded
    Jul 3, 2016
  • Size
    19.25 MB
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Supported Game Versions

  • API12


LUI Aura v3.025

  • Fixed a problem when tracking buffs/debuffs that have stacks.
  • You can now also track the owner of buffs and debuffs (added checkbox to buff/debuff trigger).
    • This way you can either allow all buffs and debuffs or only the ones you have created / not have created (all/self/not-self).
    • Example: Debuff Trigger to track Spellslinger "Ignite" debuff should only track your debuff and ignore debuff from other players.

LUI Aura v3.024

  • Fixed a minor problem of textboxes wrongly forcing you to type in a number.
  • Added "Esper Psi Points" to list of premade auras (accessible via global options).

LUI Aura v3.023

  • Added full featured target castbar to list of premade auras (accessible via global options).
  • Fixed a minor problem that occurred when dynamically switching between aura icons.
  • Fixed a minor problem of aura sources not getting deleted.

LUI Aura v3.022

  • Added support for charged casts to Cast Trigger.
  • Added percentage condition to Cast Trigger.
  • Trigger behavior set to "Ignore" will no longer auto-pass trigger effect checks.
  • In order for a trigger effect to get executed, the trigger truly has to match the effect's behavior.
  • Fixed a problem with aura's sometimes not properly hiding when having end-animations.
  • Fixed a minor problem when using the color picker at trigger effects.
  • Fixed a minor problem when changing radial progress bar color as trigger effect.

LUI Aura v3.021

  • Fixed a problem when using Slide-Animations.
  • Fixed a minor problem when adjust dynamic group transition effect duration.
  • Fixed a minor issue with Animation Presets

LUI Aura v3.02

  • Introducing Animations - You can now assign predefined or self-made animations to your auras.
    • There are 2 different kind of animations available:
      • Start: Choose the animation that gets played once when the aura gets displayed.
      • End: Choose the animation that gets played once when the aura gets hidden.
    • You can choose between several different animation effects and configure/combine them as you wish for each animation individually.
    • Added Transition Effect (slide) to Auras within a Dynamic Aura Group, which occurs when an Aura changes its position within the group.
  • Added Continents to Zone White-list.
  • Added Keybinding as Label Text for Ability and Cooldown Trigger Sources.
  • Removed all pre-installed Auras. (You can import pre-installed Auras under Global Settings.)
  • Added "Taunts" to pre-installed Auras. (Available at Global Settings)
  • Fixed a problem of Progress Bar Trigger Effect Invert Setting not getting applied.
  • Fixed a problem of not tracking correct MOO duration when MOO has already started.
  • Fixed a problem of buff/debuff duration's being recalculated while already being displayed and therefor resetting overlay/bar progress.
  • Fixed several problems with pre-installed Auras.
  • Fixed a couple of minor bugs.
  • Made some minor performance improvements.