LUI_Aura v3.02


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  • Uploaded
    Jun 7, 2016
  • Size
    19.25 MB
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Supported Game Versions

  • API12


  • Introducing Animations - You can now assign predefined or self-made animations to your auras.
    • There are 2 different kind of animations available:
      • Start: Choose the animation that gets played once when the aura gets displayed.
      • End: Choose the animation that gets played once when the aura gets hidden.
    • You can choose between several different animation effects and configure/combine them as you wish for each animation individually.
    • Added Transition Effect (slide) to Auras within a Dynamic Aura Group, which occurs when an Aura changes its position within the group.
  • Added Continents to Zone Whitelist.
  • Added Keybinding as Label Text for Ability and Cooldown Trigger Sources.
  • Removed all pre-installed Auras. (You can import pre-installed Auras under Global Settings.)
  • Added "Taunts" to pre-installed Auras. (Available at Global Settings)
  • Fixed a problem of Progress Bar Trigger Effect Invert Setting not getting applied.
  • Fixed a problem of not tracking correct MOO duration when MOO has already started.
  • Fixed a problem of buff/debuff durations being recalculated while already being displayed and therefor resetting overlay/bar progress.
  • Fixed several problems with pre-installed Auras.
  • Fixed a couple of minor bugs.
  • Made some minor performance improvements.