ForgeUI v0.3.4


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  • Uploaded
    Feb 18, 2015
  • Size
    204.37 KB
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Supported Game Versions

  • API 9


ForgeUI v0.3.4
- UnitFrames - Focus bar: Added shield and absorb bars and options to turn them on/off
- CastBars: Added option to hide target's castbar
- MiniMap: Fixed black ring in minimap
ForgeUI v0.3.3
- Nameplates: New icons for NPCs (thanks again to Sistray)
- Castbars: Option to cahnge player/target/focus castbar color individually
- ForgeUI: Added quicktips
- InfoBar: Added rested XP to XP percentage tooltip
- InfoBar: Resizable
- InfoBar: Added path level to XP percentage tooltip
- ResourceBars: Engineer - Option to show lines on 30 and 70 volatility
- ResourceBars: Stalker - Option to change breakpoint on which color of bar is changed
- ResourceBars: Option to vertically center text value of resource
ForgeUI v0.3.2
- Nameplates: Option to reposition nameplates for big creatures
- Nameplates: Added option to always show nameplates with active quest
- Nameplates: Fixed bug with overlapping name/guild
- ForgeUI: New icons (thanks to Sistray)
ForgeUI v0.3.1
- Nameplates: Added option to change size of absorb bar
- Nameplates: Fixed option to turn on/off clickable nameplates
- UnitFrames: Fixed ERROR
- UnitFrames: Added IA to focus
- UnitFrames: Added border art for buffs/debuffs (debuff art not working - Carbine's problem)
- ActionBars: Fixed hidden buttons (kind of)
ForgeUI v0.3.0
- ForgeUI: Reworked API
- ForgeUI: Added API for creating skins/themes
- ForgeUI: Reworked movables
- Option to change size of grid
- Right-clicking movables show precision window
- ForgeUI: Added colorpicker
- Right-clicking on color box shows colorpicker
- ForgeUI: Added list of addons
- Option to reset settings of single addon
- ActionBars: Reworked actionbars. More options comming...