Like the title says, Carbine just dropped a new patch for the last beta weekend before the release. Patch 6658 went out today and with it comes a bunch of patch notes. Below is the API Changes and User Interface sections taken from the patch notes, to read them in their entirety head to the official forums here.
Quote from CarbineAPI Changes
- Added a LUA event called "ApplicationWindowSizeChanged" which is fired whenever the window size changes.
- Fixed a LUA API crash when accessing an unknown tradeskill schematic.
- Unit:GetMiniMapMarker method has been removed. Unit:GetMiniMapMarkers should be used instead.
- The ItemAuctionWon event will now fire correctly when an auction expires with a winning bidder. It will also now fire for both the bidder and the auction's owner.
- Item.GetTradeskillSchematicId() has been added to the LUA API. This method returns nil if the item cannot be crafted or it returns the schematic that was used to craft the item.
- peObjective:GetObjectiveId() has been added. This returns the ID of the peObjective user data object. This is used to distinguish the different objectives when displaying them in such UIs such as Warplots.
- publicEvent:GetObjective(nObjectiveId) has been added. This returns the specific public event objective defined by the nObjectiveId.
- The following LUA events were firing at unnecessary times and have been throttled:
- HazardsUpdated
- RefreshHealthShieldBar
- PlayerCurrencyChanged
- Group_Updated
- PersonaUpdateCharacterStats
- WarplotBattleStateChanged
- MatchingEligibilityChanged
- LootRollUpdate
- MasterLootUpdate
- UpdateInventory
User Interface
- Fixed an issue causing the Datachron to reopen itself and not stay minimized.
- The mount button should no longer display if the player has no mounts.
- Unit’s health on nameplate and target frame will now always show as 0 when unit is dead.
- Players can no longer close the last tab in the Chat Log.
- Learning a known dye will no longer lock the player's action bar.
- Fixed various mail related bugs that incorrectly displayed "Mail Busy."
- An issue has been fixed which was previously causing many types of on-screen notifications to appear delayed or out of order.
- The Datachron interface has been significantly improved.
- The Vendor interface will now unselect items when an item category is minimized.
- Chat windows will now save information for shown channels.
- Health bar colors for Target of Target and Cluster units will now correctly change at 30% and 50% in the Unit Frame addon.
- Icons for multi-tap spells will now display properly in the Action Set Builder.
- Achievements related to currency will now use a visual currency representation, similar to the experience bar and inventory screen.
- Resolved scroll issues on the Keybinding window when expanding and collapsing categories.
- Several improvements have been made to the Raid Frame and Action Bar frame.
- Fixed slider left/right buttons and removed redundant buttons in text edit area.
- The ChatLog LUA addon has been optimized. Zoom zoom zoom….
- Character panel nameplate affiliation options will now show if you are in a guild or a circle
- Several error-causing typos have been corrected.
- Tiered achievements should now show the correct progress.
- A global text-wrapping issue has been resolved.
- Addon MarketplaceListings: Instead of polling for a list of owned auctions and orders, the UI will now keep its own lists and update them appropriately.
- CharacterSelect now correctly updates after a character rename.
- The Resume UI will now alert you if you try to start a runecraft while another crafting operation is in progress.
- Nameplate reward icon settings for targeted units will no longer be ignored.
- The Addon options overlay blocker is no longer able to be dragged.
- The default max text length for edit boxes has been reduced to 2048 characters.
- Players can now only inspect other non-hostile Players, and only while out of combat.
- Ability Builder Tooltips will now show the correct resource cost in tooltips.
- Fixed a bug where the camera could continually bounce up close to Chua characters while running with the camera at ground level.
- Fixed a bug which would crash the client on login due to restoring of certain UI addons.
- Players can now only inspect other non-hostile Players, and only while out of combat.
- Ability Builder Tooltips will no longer show incorrect resource cost in tooltips.
- Fixed a bug where the camera could continually bounce up close to the Players running Chua when running with the camera at ground level.
- Fixed a bug which would crash the client on log in due to restoring of certain UI addons.
Read the patch notes here!
Join the discussion at WildStarForums.com • Contribute to the WildStar Wiki Today! • Download Addons on Curse.com
Comments