Hey Xuerian... I'm not sure if this has been answered before... I've been looking through the code to try and modify the "hover info" location to match that of the reticule. I see some comments towards the top to quote: "-- Lockdown contains a significant amount of code providing a expanded targeting system around a user-positioned reticle, since we cannot reposition the mouseover location."
It is quite annoying to have to pull the camera to a dangerously low point in order to view creature information (to clarify the pop up that shows level and xp values) Any suggestions? Though none needed if I'm going to have to rip my hair out for days writing this possibility.