I guess the problem I notice with aiming with the crosshair is targeting field doesn't match up with my new crosshair placement.
I noticed that problem too. In fact, so many people noticed it that I may have possibly put it up on the curse page. I may have also put it on the curse page in giant, red, flashing text.
Sarcasm from exasperation aside, I'm actually working (literally right now) on a new targeting system that will move with the crosshairs. Hopefully it won't take too long.
Edit: Unfortunately, that targeting system will not change where AoEs are aimed. I can't do that, because that's where WildStar says the mouse is and there's no GameLib.SetMouseLockPosition(x, y) for me to use to move that around.
If there was, I would have already included it. That said, I may still have some other improvements to help that, but they won't be optimal without that kind of API being provided by Carbine.
Hmmm....after the 6/28 Update, I'm noticing Reap now aims where my crosshair position is. Aparently that was one of their "Back end fixes"?