Good to know, I would be down for a packaged exe (I like living on the edge, I guess) but AHK will work for now I guess.
The packaged EXE would just be the AHK script and an interpreter, like the one you already download. It's not likely that I'll do that, as I'd rather not distribute binaries.
Can someone explain why, from time to time, a friendly party member is targeted if my current enemy target dies and there are no more hostile targets? Also why does a new target get automatically selected in first place?
Well, there's not really a lot of someones here. Mostly just me.
The dead unit is untargeted because it's a unit Lockdown is tracking as a potential target, and was the subject of a UnitDestroyed event. This is mostly intended behavior, as I found no use for continuing to target a dead mob in combat mode. Counterproductive actually. This also explains why a new target is selected in the first place.
As far as why it will target a friendly? What are your targeting settings in Lockdown?
Sorry for the late answer.
My targeting setting are only "hostile" checkbox selected. No reticule targeting.
I'd love to simply have no target at all. Having a friendly unit automatically selected is simply confusing.
Also whenever I manually select a target, it keeps on changin the selected target ass soon as I lock the mouse cursor again (usually selecting a friendly unit).
My only solution is getting close enough to the mob and tab targeting it without unlock the mouse cursor.
Can someone explain why, from time to time, a friendly party member is targeted if my current enemy target dies and there are no more hostile targets? Also why does a new target get automatically selected in first place?
Well, there's not really a lot of someones here. Mostly just me.
The dead unit is untargeted because it's a unit Lockdown is tracking as a potential target, and was the subject of a UnitDestroyed event. This is mostly intended behavior, as I found no use for continuing to target a dead mob in combat mode. Counterproductive actually. This also explains why a new target is selected in the first place.
As far as why it will target a friendly? What are your targeting settings in Lockdown?
Sorry for the late answer.
My targeting setting are only "hostile" checkbox selected. No reticule targeting.
I'd love to simply have no target at all. Having a friendly unit automatically selected is simply confusing.
Also whenever I manually select a target, it keeps on changin the selected target ass soon as I lock the mouse cursor again (usually selecting a friendly unit).
My only solution is getting close enough to the mob and tab targeting it without unlock the mouse cursor.
If "Reticle targeting" is unchecked, Lockdown will not target anything at all, period. If something is getting targeted, it isn't lockdown doing it.
As of your post, Lockdown would clear newly dead targets, even if it didn't set them. I'm pushing an update that will stop even that from happening.
If it doesn't resolve your remaining issues I don't know what to tell you.
Hey, so when I first started playing Wildstar one of my guild mates helped me with a script so I could use Lockdown. Well I used lockdown with AHK. Unfortunately I quit playing Wildstar, and I have been doing upgrades on my computer. A lot of things are gone, I am not familiar with AHK script writing at all. I was wondering if someone could help me so I can run Lockdown again on Wildstar. I love how the game felt once I started using it.
Hey, so when I first started playing Wildstar one of my guild mates helped me with a script so I could use Lockdown. Well I used lockdown with AHK. Unfortunately I quit playing Wildstar, and I have been doing upgrades on my computer. A lot of things are gone, I am not familiar with AHK script writing at all. I was wondering if someone could help me so I can run Lockdown again on Wildstar. I love how the game felt once I started using it.
Thank you
There is a thorough step-by-step guide in the addon description. If you have any trouble following it, please let me know.
Edit: Please also check the troubleshooting list at the bottom, it provides solutions to most common issues.
Hey Xuerian... I'm not sure if this has been answered before... I've been looking through the code to try and modify the "hover info" location to match that of the reticule. I see some comments towards the top to quote: "-- Lockdown contains a significant amount of code providing a expanded targeting system around a user-positioned reticle, since we cannot reposition the mouseover location."
It is quite annoying to have to pull the camera to a dangerously low point in order to view creature information (to clarify the pop up that shows level and xp values) Any suggestions? Though none needed if I'm going to have to rip my hair out for days writing this possibility.
Hey Xuerian... I'm not sure if this has been answered before... I've been looking through the code to try and modify the "hover info" location to match that of the reticule. I see some comments towards the top to quote: "-- Lockdown contains a significant amount of code providing a expanded targeting system around a user-positioned reticle, since we cannot reposition the mouseover location."
It is quite annoying to have to pull the camera to a dangerously low point in order to view creature information (to clarify the pop up that shows level and xp values) Any suggestions? Though none needed if I'm going to have to rip my hair out for days writing this possibility.
You can't. You literally can't. Period. That's what that means "Since we cannot reposition the mouseover location".
It IS really annoying, but it's been ignored by Carbine as far as I can tell, beyond Monzuel saying he'll mention it.
Hey Xuerian been using this addon for a while now. I was wondering if theres a way you can change the reticle to fade in and fade out depending on if there's a target. I remember the addon DeadlockExt had it so that when you hovered over a target the reticle opacity faded in.
Hey Xuerian been using this addon for a while now. I was wondering if theres a way you can change the reticle to fade in and fade out depending on if there's a target. I remember the addon DeadlockExt had it so that when you hovered over a target the reticle opacity faded in.
Possible? Sure.
I have no active subscription, though, so even if I wanted to do it, it'd be impractical to do it without being able to test it, and I generally only worry about breaking issues when I'm not playing.
Many thanks... Yeah, I've found the whole api a bit annoying thus far. But thanks again for further clarification. If I come up with some clean-ups as I play with your code I'll let you know.
Many thanks... Yeah, I've found the whole api a bit annoying thus far. But thanks again for further clarification. If I come up with some clean-ups as I play with your code I'll let you know.
That's why I wrote the targeting code. For my own play, it targets anything I need to interact with. If I really need to mouseover it, I can hold Alt for a couple seconds.
Thanks again for all the work you do on Lockdown, for me it's absolutely essential to playing Wildstar. I'm happy to send you a month's sub to show my gratitude. Is the "Donate" link on the Curse page (http://www.curse.com/ws-addons/wildstar/220693-lockdown) the best place to do this?
If there is a better way, send me a pm, and I'll do that.
Thanks again for all the work you do on Lockdown, for me it's absolutely essential to playing Wildstar. I'm happy to send you a month's sub to show my gratitude. Is the "Donate" link on the Curse page (http://www.curse.com/ws-addons/wildstar/220693-lockdown) the best place to do this?
If there is a better way, send me a pm, and I'll do that.
You make Wildstar a better game!
As above, glad it can help, and I feel the same way.
Yes, the donate link works fine, and I always appreciate donations.
Hopefully Wildstar lives long enough for Carbine to help out mouselock addons and make them a more natural part of the game =)
I can't get this to work at all. I've gotten to work on my past two computers, but on this new one I can't get it going. I have tried both installing on Curse and manually, and I've installed the most recent version of AutoHotkey. Any time I try to use it, it just opens up the help page telling me something is wrong. I have been working on this for over an hour and I'm about to smash my computer to a thousand pieces in frustration. Do you by any chance know how to fix this?
I can't get this to work at all. I've gotten to work on my past two computers, but on this new one I can't get it going. I have tried both installing on Curse and manually, and I've installed the most recent version of AutoHotkey. Any time I try to use it, it just opens up the help page telling me something is wrong. I have been working on this for over an hour and I'm about to smash my computer to a thousand pieces in frustration. Do you by any chance know how to fix this?
Well, there is a reasonably long troubleshooting section in the addon description you might want to try that includes more than just installing it manually and using the most recent AHK.
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Good to know, I would be down for a packaged exe (I like living on the edge, I guess) but AHK will work for now I guess.
The packaged EXE would just be the AHK script and an interpreter, like the one you already download. It's not likely that I'll do that, as I'd rather not distribute binaries.
Sorry for the late answer.
My targeting setting are only "hostile" checkbox selected. No reticule targeting.
I'd love to simply have no target at all. Having a friendly unit automatically selected is simply confusing.
Also whenever I manually select a target, it keeps on changin the selected target ass soon as I lock the mouse cursor again (usually selecting a friendly unit).
My only solution is getting close enough to the mob and tab targeting it without unlock the mouse cursor.
If "Reticle targeting" is unchecked, Lockdown will not target anything at all, period. If something is getting targeted, it isn't lockdown doing it.
As of your post, Lockdown would clear newly dead targets, even if it didn't set them. I'm pushing an update that will stop even that from happening.
If it doesn't resolve your remaining issues I don't know what to tell you.
Hey, so when I first started playing Wildstar one of my guild mates helped me with a script so I could use Lockdown. Well I used lockdown with AHK. Unfortunately I quit playing Wildstar, and I have been doing upgrades on my computer. A lot of things are gone, I am not familiar with AHK script writing at all. I was wondering if someone could help me so I can run Lockdown again on Wildstar. I love how the game felt once I started using it.
Thank you
There is a thorough step-by-step guide in the addon description. If you have any trouble following it, please let me know.
Edit: Please also check the troubleshooting list at the bottom, it provides solutions to most common issues.
Ok thank you much for the help.
Hey Xuerian... I'm not sure if this has been answered before... I've been looking through the code to try and modify the "hover info" location to match that of the reticule. I see some comments towards the top to quote: "-- Lockdown contains a significant amount of code providing a expanded targeting system around a user-positioned reticle, since we cannot reposition the mouseover location."
It is quite annoying to have to pull the camera to a dangerously low point in order to view creature information (to clarify the pop up that shows level and xp values) Any suggestions? Though none needed if I'm going to have to rip my hair out for days writing this possibility.
You can't. You literally can't. Period. That's what that means "Since we cannot reposition the mouseover location".
It IS really annoying, but it's been ignored by Carbine as far as I can tell, beyond Monzuel saying he'll mention it.
See: https://forums.wildstar-online.com/forums/index.php?/topic/61277-api-issues-still-a-problem-gamelibsetmouselock-and-needed-api-calls/
Hey Xuerian been using this addon for a while now. I was wondering if theres a way you can change the reticle to fade in and fade out depending on if there's a target. I remember the addon DeadlockExt had it so that when you hovered over a target the reticle opacity faded in.
Possible? Sure.
I have no active subscription, though, so even if I wanted to do it, it'd be impractical to do it without being able to test it, and I generally only worry about breaking issues when I'm not playing.
Many thanks... Yeah, I've found the whole api a bit annoying thus far. But thanks again for further clarification. If I come up with some clean-ups as I play with your code I'll let you know.
That's why I wrote the targeting code. For my own play, it targets anything I need to interact with. If I really need to mouseover it, I can hold Alt for a couple seconds.
It's not optimal, but it's better than nothing.
And feel free to fork or open PRs on github.
It's a fantastic UI mod. Makes me feel right at home coming from TERA. And very true on alt holds.
Thanks again for a fantastic addon and the time you took to write it.
Heya,
Thanks again for all the work you do on Lockdown, for me it's absolutely essential to playing Wildstar. I'm happy to send you a month's sub to show my gratitude. Is the "Donate" link on the Curse page (http://www.curse.com/ws-addons/wildstar/220693-lockdown) the best place to do this?
If there is a better way, send me a pm, and I'll do that.
You make Wildstar a better game!
Glad it works well for you, I had the same feelings after playing GW2 with ICM and Vindictus/Tera.
As above, glad it can help, and I feel the same way.
Yes, the donate link works fine, and I always appreciate donations.
Hopefully Wildstar lives long enough for Carbine to help out mouselock addons and make them a more natural part of the game =)
I'd love it if I could use right mouse button for lock/unlock, instead of the default "`"
Is this possible?
Theoretically, yes.
Currently, no, as my own usage of Lockdown revolves around using both mouse buttons to use abilities.
The easiest way to do this would be to modify MouselockRebind or use your mouse's software to change what it does.
I can't get this to work at all. I've gotten to work on my past two computers, but on this new one I can't get it going. I have tried both installing on Curse and manually, and I've installed the most recent version of AutoHotkey. Any time I try to use it, it just opens up the help page telling me something is wrong. I have been working on this for over an hour and I'm about to smash my computer to a thousand pieces in frustration. Do you by any chance know how to fix this?
Well, there is a reasonably long troubleshooting section in the addon description you might want to try that includes more than just installing it manually and using the most recent AHK.